DarkplaneDM has granted us permission to playtest his forthcoming Hundred Dungeons rules system!
You can check out his website (linked on the name) to review the class options, as well as the current draft of rules for the various phases of the game.
It is largely derived from D&D, but with a lot of OSR and other influences.
Let me know if you’re interested in getting some sessions together to test it out!
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Specific feedback he has requested:
- How does Inspiration play at the table? Is it being used by players, especially to introduce their once/session addition to the scenario? Is it being awarded often by the GM and for what?
- Any balance/disruption issues with class exploits?
- How do 5e monsters and spells play with its flatter math?
- Is XP too easy to earn?
- Anything that gets frequently confused or needs to be referenced in the middle of the session
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I’ve made a Group with its own Category for coordinating and discussing the playtesting
We’re all still in a “discovery” phase with this platform, so keep an eye for changes and if you have ideas or questions - you quite literally “know a guy” (it’s me. I’m the guy)
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Hey Chris! Thank you for playtesting! Looking forward to seeing how it goes.
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